After all, it’s an instance before the Elemental Enlightenment, and the design concept has its limitations.
While thinking about these miscellaneous things, Brand walked towards the center of the Stone Tablet Array. Theoretically, in the game, once a player reaches the center of the Stone Array, the quest system would immediately trigger. Just like when he was in the Eternal Song Forest and the Forbidden Garden, he would receive a System Prompt right away.
But what made Brand slightly stunned was that after waiting for a short while, apart from the howling wind in the mountains, it was utterly silent around him.
"What... what’s going on?"
Brand instantly felt a bit panicked. Theoretically, he had already touched the Elemental Wall; if he were a native, he wouldn’t even need a quest to have already Enlightened Elements. Because, for natives, Manifested Elements are basically synonymous with Elemental Enlightenment—the rest is merely accumulation of attributes and experience.
But to say that his attributes should have already been sufficient, one could even say exceeded, and the experience has already been locked; from any angle, this should be a sign of preparing to unlock the Elemental Enlightenment quest.
But the problem is—
He has never heard of a player reaching all conditions yet failing to get the quest atop the Stone Array. Moreover, there isn’t a second method to obtain the Elemental Enlightenment quest in the game.
The cold wind blew through the mountains, and in just a moment, Brand’s forehead was already covered in cold sweat. Various possibilities flashed through his mind, and the most terrifying of them was undoubtedly that, as a transmigrator, he might not be able to Enlighten Elements at all.
Thinking of this, even with Brand’s psychological resilience, he couldn’t help but turn pale. If he couldn’t Enlighten Elements and continue to raise his level, his dream of saving the Kingdom and altering history would just be a pipe dream.
In this World, under any circumstances, strength is the first priority.
But he closed his eyes, took a gentle breath, and calmed himself down. Although this possibility cannot be ruled out, it seems unlikely because if a soul from another World were incompatible with this World’s Law, he might not have been able to touch any Elemental Power at all.
But hasn’t he already possessed some Elemental Powers?
Brand stood there dazed for a moment, then suddenly remembered something. He hurriedly opened his character panel, but all the attributes on the panel appeared normal. He frowned, flipped through page after page, and suddenly his eyes lit up.
His gaze suddenly stopped on the character log.
At the very bottom line in the log, there was a line of small dark green text: "Permission unlock conditions not met."
Permission unlock conditions not met?
Brand was stunned when he saw this line of text. What kind of prompt is this? Permission unlock conditions not met? He was very clear that all his conditions should have met the standards for Elemental Enlightenment; the idea of unlock conditions not being met was impossible.
"What exactly is going on..."
Brand couldn’t help but frown, wondering if this was a legendary BUG? However, this issue seemed a bit absurd; to say nothing of the fact that the chances of encountering a BUG in "Amber Sword" were even less likely than being struck by lightning. And even if he did encounter a BUG now, where would he find a game Manager to resolve it?
Just thinking about this made Brand’s head ache.
He couldn’t help but knock on his forehead and began calculating the differences between himself and regular players, one difference being his Elite Template and the other being the Travel Mage System. But the Elite Template is a similar thing that exists in the game, and seemingly has no significant connection with elements or Laws itself.
He first eliminated this possibility, but the remaining Travel Mage System left him with a headache. To be honest, while the Travel Mage System has always been his greatest reliance, he has never figured it out.
Where did it come from? Does it exist in the game? What is the principle behind its operation? From Tu Men, from the Deer Demon, from Lord Saint Ausor, he only gleaned snippets and scraps of information. Although some of this information elucidates the history and origin of the Travel Mage, honestly, even the aforementioned three likely don’t know the true source of the Travel Mage. Let alone understand the principle behind its existence.
He pondered for a good while but couldn’t come up with anything, but eventually when thinking about the name Saint Ausor, he finally remembered there was someone residing within his body that also had some understanding of the Travel Mage, and hurriedly called out in his mind:
"Lord Saint Ausor!"
"...uh-uh?" came a groggy sound. The voice hesitated for a moment, then suddenly became clear: "Brand? Didn’t I say I need to nap at this time every day!"
The voice carried a stern tone.
Brand quickly coughed, aware that the legendary Lord Sage wasn’t known for having a good temper, especially since this Elf Sister had repeatedly instructed him never to disturb her nap—according to her own saying, lack of sleep is the biggest enemy of beauty.
But Martha help us, a Heroic Spirit seemingly doesn’t need to worry about this at all.
Of course, he wouldn’t unwisely say this and could only smile: "Lord Saint Ausor, I’ve encountered a small problem."
"A small problem?" Wind Queen’s voice hesitated for a moment. She hadn’t spent an inconsiderable amount of time accompanying Brand, and rarely heard him actively speak about encountering problems. She mused briefly and asked: "Is it about the Travel Mage?"
"Eh?" Brand was truly taken aback by this Elf Sister: "How did you know?"
"Humph," Wind Queen softly chortled: "You, this guy, are just a freak. You’ve mastered much knowledge that even I don’t know about. What’s puzzling you at the moment likely has to do with the heritage of the Travel Mage."
She paused, then continued: "Tell me what trouble you’ve encountered."
Brand hurriedly recounted his predicament. Of course, he omitted the part about the Elemental Enlightenment quest—as that was genuinely hard to explain, just like trying to explain to Char about the existence of a nonexistent cabbage in this World.
He chose a more subtle approach, informing the Wind Queen about encountering a small difficulty on his path to Elemental Enlightenment.
"You mean to say, you can’t touch the Elemental Wall, possibly because you’re a Travel Mage?" Wind Queen quickly finished listening to Brand’s explanation, but immediately asked back: "I haven’t heard of this issue with the Dark Dragon Odin."
"How would I know." Brand helplessly spread his hands.
"Wait." Suddenly, the Elf Sister seemed to grasp the key point: "Do you have your own card deck?"
"Well..." Brand thought for a moment, answering earnestly: "I seem to have one card."
"Then you’re truly an idiot!"
Saint Ausor suddenly retorted fiercely: "Brand, you woke me up for such a stupid reason?! I thought you were a smart guy!"
"Wait," Brand now realized too: "Wind Queen, what do you mean? Are you saying to Enlighten Elements, I must have my own card deck?"
"Obviously!"
With her uniquely charming voice, the Elf Sister succinctly ended the discussion with Brand.
... (to be continued. If you enjoy this work, you are welcome to visit Qidian (qidian.com) to vote with recommendation tickets and monthly tickets. Your support is my greatest motivation.)